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Draw_Line_circle_fill.rar
- 扫描线种子填充算法的OpengGL+MFC实现。 本程序是在上次的画直线、画圆的程序上修改的,添加了扫描线填充算法,使用OpenGL+MFC实现。,Scan line seed fill algorithm OpengGL+ MFC to achieve. This procedure is a straight line in the last painting, drawcircle procedural changes, add a scan line fill algorithm, th
Graphics-generation-and-filling
- 基本图形的生成与填充VC源码。实现了: 1,点与直线生成算法(数值微分法(DDA算法),中点画线法,Bresenham画线法)。 2,圆的生成算法(中点画圆算法,Bresenham画圆算法)。 3,椭圆生成算法。 4,区域填充(种子填充算法,扫描线填充算法)。 5,汉字的显示技术。 6,曲线的生成(最小二乘直线拟合,三次Bezier直线生成,任意次Bezier直线生成 )。-Basic graphics generation and fill VC source. Rea
scanfill
- 扫描线填充算法,在VC下能超常运行,下载学习有价值.-Scan line fill algorithm, the VC can under extraordinary run, download the learning value.
PolyGon
- 通过实现光栅图形学经典的多边形填充算法,深入理解光栅图形学的原理。实现了逐点判断法、扫描线算法、边缘填充算法-Raster graphics by implementing the classical polygon filling algorithm, in-depth understanding of the principles of raster graphics. Judge realized point by point method, scan line algorithms, e
ScanLineFillAlgorithm
- 扫描线填充算法画多边形 说明: 可以是边相交的多边形-Scan Line Fill Algorithm
CG
- 学计算机图形学所画的图形,有画线(DDA,中点,Bresenham),画圆(中点和Bresenham),填充(扫描线和种子),裁剪,Bezier曲线,动画,三维形体。-By painting computer graphics school graphics, a painted line (DDA, the mid-point, Bresenham), Circle (mid-point and Bresenham), filling (scan line and seeds), cut, B
Bresenham
- Bresenham算法绘制线段并利用“橡皮筋”功能绘制折线 将绘制的折线连接成多边形,并选择种子填充法或扫描线填充法进行填充 鼠标交互生成矩形裁剪框,实现对绘制的折线的裁剪-Bresenham algorithm for drawing line segments using the " rubber band" feature to draw the line draw the line connected into polygons, and select the me
tianchong
- 实现多边形区域扫描线填充的有序边表算法,并将实现的算法应用于任意多边形的填充,多边形的顶点可由键盘输入或鼠标拾取,填充要准确,不能多填也不能少填。 要求掌握边形区域扫描线填充的有序边表算法的基本原理和算法设计,画出算法实现的程序流程图,使用C或者VC++实现算法,并演示。 -Scan-line polygon fill the region to achieve the orderly side of the table algorithm, and the algorithm is a
8255
- 8255扫描键盘、显示程序 利用8255可编程并行口做一个扫描键盘实验, 把按键输入的键码,显示在由8279控制的七段数码管上。 8255PA口做键盘输入线,PB口作扫描线。-8255 scanning keyboard, display program using 8255 parallel port programmable keyboard to do a scan experiment, the button input keys code, displayed in
exer1
- 图形学中的扫描线填充算法,用VC6.0的MFC实现,较为精炼。使用Getpixel函数和setpixel对像素点颜色取反。-Graphics of the scan line fill algorithm, the MFC with VC6.0 achieve more refined. Setpixel use Getpixel function and color of pixel anti-access.
Fill_SeedScanLine
- 实现扫描线种子填充,只要是闭合图形都能进行填充-Achieve the Scan Line Seed Fill, as long as closed graph can be filled ..
curve and fill
- 图形学课程设计.1,扫描转换的四种常用算法:逐点扫描,扫描线算法,边界标志法,边缘填充法. 2,曲线生成算法:bezier算法,3次均匀B样条- The graph study curriculum designs four commonly used algorithms which 1, the scanning transforms: Point-by-point scanning, scan line algorithm, side-stripe markings law, edge
Fill
- 用MFC编写的多边形扫描线填充程序。 支持凹多边形,非种子点算法,而是用顶点算出边界实现填充。-MFC prepared with polygon scan-line filling procedures. Concave polygon support, non-seed-point algorithm, but with the realization of vertex fill out the border.
aa
- 计算机图形学 mfd实现的多边形扫描线区域填充-Computer Graphics mfd achievable scan line polygon area filling
DDA
- 扫描线算法。有DDA 中点算法,以及圆的中点扫描算法-Scan line algorithm. There DDA midpoint algorithm, as well as the mid-point of circular scan algorithm
graphic_checkline
- 区域填充的扫描线算法。图形学的project。其中包含了实现的文档。-Region of the scan line fill algorithm. Graphics of the project. Which contains the realization of the document.
scanfill
- 计算机图形学经典扫描线填充算法,采用mfc编写,实现了颜色填充,虚线填充,减速填充等功能!-Computer Graphics classical scan line fill algorithm, using mfc prepared to achieve the color filling, dotted filling, slow filling and other functions!
1
- 多边形扫描线算法 计算机图形学代码多边形扫描线算法-Polygon scan-line algorithm for computer graphics code polygon scan-line algorithm
shmx
- 扫描线算法 计算机图形学 -Scan Line Algorithm for Computer Graphics
Ex3
- 程序实现多边形扫描转换的扫描线算法--多边形的输入(鼠标)--非自相交多边形-- 三角形的特殊性,利用OpenGL函数实现柱状图和饼图函数 -Polygon scan conversion process to achieve the scan line algorithm- POLYGON input (mouse)- non-self-intersecting polygons- triangles are unique, the use of OpenGL function functio